A Hex-Grid Honeycomb

The Waxguard

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Time0:00
Moves0
Alarm0/10
Streak0
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You The Queen's Chamber Guard Bee Six-sided cells, six-way junctions — clean movement is always safe, wall-bumps stack alarm pheromone
⚠️ Alarm pheromone rising — a guard bee is starting to hunt.
🐝 The guard bee caught you — back to the start.
true hexagonal cells — up to six directions at every junction, not four
left/right arrows move W/E — hold up or down together with left/right for the four diagonals (up+right = NE, down+right = SE, down+left = SW, up+left = NW)
clean, correct movement never triggers anything — every wall-bump leaves alarm pheromone that fades on its own if you stop bumping

More Editions

01

A Maze A Day

The original. Only a radius around you is ever visible — navigate the fog by memory.

35

The Conservatory

Nothing is ever hidden, but the glass fades in and out of fog on its own rhythm.

33

The Looking Glass

Your reflection mirrors your every move — get too close to the glass and it cracks.

34

The Tilt Table

The board tilts on a timer and drags your marble with it. Brace, or ride the pull.

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The Waggle Dance

Same hex-grid honeycomb — a worker bee dances out a shortcut once, near the start.

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The Broodcomb

Same hex-grid honeycomb — brood cells seal and hatch in a wave from the queen.