A Hex-Grid Honeycomb

The Waxguard

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Time0:00
Moves0
Alarm0/10
Streak0
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You The Queen's Chamber Guard Bee Six-sided cells, six-way junctions — clean movement is always safe, wall-bumps stack alarm pheromone
⚠️ Alarm pheromone rising — a guard bee is starting to hunt.
🐝 The guard bee caught you — back to the start.
true hexagonal cells — up to six directions at every junction, not four
left/right arrows move W/E — hold up or down together with left/right for the four diagonals (up+right = NE, down+right = SE, down+left = SW, up+left = NW)
clean, correct movement never triggers anything — every wall-bump leaves alarm pheromone that fades on its own if you stop bumping

More Editions

01

A Maze A Day

The original. Only a radius around you is ever visible — navigate the fog by memory.

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35

The Conservatory

Nothing is ever hidden, but the glass fades in and out of fog on its own rhythm.

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33

The Looking Glass

Your reflection mirrors your every move — get too close to the glass and it cracks.

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34

The Tilt Table

The board tilts on a timer and drags your marble with it. Brace, or ride the pull.

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The Waggle Dance

Same hex-grid honeycomb — a worker bee dances out a shortcut once, near the start.

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The Broodcomb

Same hex-grid honeycomb — brood cells seal and hatch in a wave from the queen.

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