A 50×50 hedge maze — the middle ground between little and grand.
A 100×100 hedge maze — nothing hidden, no fog. Can you still find the way?
Three windmills, three different endings. Connect waypoints to open shortcuts and fast travel.
Every 25 steps or 12 seconds, the system glitches and redraws the maze around you — the exit never moves.
Ariadne's thread lights your way, the Minotaur hunts you through it, across a 1000×1000 sprawl.
Nothing hidden, but the ice shifts every 15 moves. Rival climbers block the narrow bridges.