Reach any of three windmills for a different ending, plus a cart-path shortcut.
A pocket-sized 25ร25 hedge maze, visible all at once โ solved in a minute or two.
Fully visible, but the maze quietly redraws around your mistakes and hesitations.
Fully visible, but random unhelpful teleports strike every 7โ12 seconds.
Something blind lives in the water with you, and it hunts by feeling every move you make.
The stone lanterns you light are what stay charted โ the summit gate needs every one lit.